Here is a recent draft of my Demo Reel. There will be some changes to the content of work later on.
Like the venice scene needs more work
Here is a recent draft of my Demo Reel. There will be some changes to the content of work later on.
Like the venice scene needs more work
Little update of Venice scene, can’t wait to get to the texturing stage
For this project I decided to create a Venice Italy alleyway scene. I decided to limit the detail of polygonal modeling to concentrate more on texturing and lighting to achieve a photoreal look as possible. The photo images are references I will use throughout this project to help me with the composition, architectural geometry and texture/material I would need for my scene.
I started off in Max with a rough layout of the composition using simple planes. Once satisfied, I started to model the appropriate level of detail to the scene